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What the Water Gave Me Poems After Frida Kahlo
What the Water Gave Me contains fifty-two poems in the voice of the Mexican painter Frida Kahlo. Some of the poems are close interpretations of Kahlo's work, while others are parallels or version homages where Petit draws on her experience as a visual artist to create alternative 'paintings' with words. More than just a verse biography, this collection explores how Kahlo transformed trauma into art after the artist's near-fatal bus accident. Petit, with her vivid style, her feel for nature and her understanding of pain and redemption, fully inhabits Kahlo's world. Each poem is an evocation of 'how art works on the pain spectrum', laced with splashes of ferocious colour. 'Their apparent shared sensibility makes the ventriloquism of these poems entirely unforced, and while Kahlo's voice is subtly distinguished from Petit's own, both women have a way of taking painful, private experiences and transmuting them, through imagery, into something that has the power of folklore. They capture the unsettling spirit of Frida Kahlo and her work perfectly.' Poetry London 'No other British poet I am aware of can match the powerful mythic imagination of Pascale Petit.' Les Murray Times Literary Supplement
The Art of Game Design
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
Encyclopedia of Medicinal Plants
An illustrated reference guide, revised and updated, providing authoritative and informative advice on how to make herbal preparations to treat a wide range of common ailments and health problems. Medicinal herbs are detailed in terms of history, cultivation, constituents, properties and uses.
Routines and Transitions
In early childhood settings, children spend much of their time handwashing, dressing, napping, and on other routines and transitions. Turn these routine daily activities into learning experiences. By using transitions wisely, you not only help children develop skills but also run a more efficient, calm program environment. In addition to discussions on developmental issues, environments, educational values, and hygiene, this book includes examples of games and rhymes that help children accomplish daily transitions with ease. Not just another activity book, Routines and Transitions is the most comprehensive review of current theory and practice in this area; an excellent introduction and training manual for new child care staff; and an in-depth refresher course with new insights for experienced caregivers.