Blender pour l architecture

Titre : Blender pour l architecture
Auteur : Matthieu Dupont de Dinechin
Éditeur : Editions Eyrolles
ISBN-13 : 9782212143102
Libération : 2015

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Destiné aux architectes, mais aussi à tous les graphistes amenés à représenter des scènes architecturales, cet ouvrage présente l'utilisation du logiciel libre Blender au plus près des besoins des professionnels en la matière, que ce soit pour présenter un concours ou un projet étudiant ou faire de l'imagerie pour les promoteurs. Il couvre tous les aspects de la création 3D (modélisation, matériaux, éclairage et rendus, animation), en insistant sur les techniques spécifiques aux images d'architecture. Cette deuxième édition en couleur a été mise à jour avec la dernière version de Blender et enrichie de deux nouveaux chapitres sur l'impression 3D et Cycles, le moteur de rendu.

Computational Statistics

Titre : Computational Statistics
Auteur : James E. Gentle
Éditeur : Springer Science & Business Media
ISBN-13 : 9780387981444
Libération : 2009-07-28

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Computational inference is based on an approach to statistical methods that uses modern computational power to simulate distributional properties of estimators and test statistics. This book describes computationally intensive statistical methods in a unified presentation, emphasizing techniques, such as the PDF decomposition, that arise in a wide range of methods.

Gardening with Less Water

Titre : Gardening with Less Water
Auteur : David A. Bainbridge
Éditeur : Storey Publishing
ISBN-13 : 9781612125831
Libération : 2015-12-29

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Are you facing drought or water shortages? Gardening with Less Water offers simple, inexpensive, low-tech techniques for watering your garden much more efficiently — using up to 90 percent less water for the same results. With illustrated step-by-step instructions, David Bainbridge shows you how to install buried clay pots and pipes, wicking systems, and other porous containers that deliver water directly to a plant’s roots with little to no evaporation. These systems are available at hardware stores and garden centers; are easy to set up and use; and work for garden beds, container gardens, and trees.

Blender 3D Incredible Machines

Titre : Blender 3D Incredible Machines
Auteur : Christopher Kuhn
Éditeur : Packt Publishing Ltd
ISBN-13 : 9781785284519
Libération : 2016-02-29

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Design, model, and texture complex mechanical objects in Blender About This Book Develop realistic and awesome machines for your 3D projects and animation films Gain the ability to look at a piece of machinery in real life and then recreate it in Blender Develop a comprehensive skill set covering key aspects of mechanical modeling Who This Book Is For This book is intended for consumers and hobbyists who are existing users of Blender 3D want to expand their capabilities by diving into machine modeling with Blender 3D. You are expected to have experience with basic Blender operations. What You Will Learn Reacquaint yourself with Blender's modeling toolset Practice fundamental skills that are applicable to a range of modeling projects Know when and where to use various types of geometry—something that saves time in one instance will pose significant problems in another Think ahead and plan your project out to significantly improve both quality and efficiency Create models for freestyle use Overcome challenging modeling problems Create customized game models that can easily be exported to other formats. This is one of the most popular uses of Blender, and the results can be incorporated into game design! Get comfortable with the start-to-finish process to create any type of hard surface model In Detail Blender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders. This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling. After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering. We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously. By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based around four concrete projects. Each topic is explained sequentially in the process of creating a model, and detailed explanations of the basic and advanced features are also included.

The SketchUp Workflow for Architecture

Titre : The SketchUp Workflow for Architecture
Auteur : Michael Brightman
Éditeur : John Wiley & Sons
ISBN-13 : 9781118421314
Libération : 2013-03-19

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Incorporate SketchUp into every phase of your design If you want to go beyond the basics and start using SketchUp 3D modeling software in all phases of your design, The SketchUp Workflow for Architecture is the perfect place to start. From preliminary schematics to construction documentation and everything in between, the book sketches out a workflow that is flexible enough to use from start to finish. You'll discover helpful techniques, smart tips, and best practices that will make your design process easier, as well as helping you easily export your models into BIM programs. The book includes in-depth coverage of the lightly-documented LayOut toolset and video tutorials on more advanced methods. Goes beyond the basics into intermediate and advanced techniques for architects, designers, and engineers who want to use SketchUp in all stages of design Guides you from basic schematics through design development to construction documentation Includes best practices for organizing projects and workflows and helpful tips Provides special coverage of the LayOut toolset, an often-underused component of SketchUp Pro The SketchUp Workflow for Architecture is a valuable addition to your design toolkit.

Fast Track to Mdx

Titre : Fast Track to Mdx
Auteur : Mark Whitehorn
Éditeur : Springer Science & Business Media
ISBN-13 : 1852336811
Libération : 2002-01-01

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OLAP (On-Line Analytical Processing) is the most powerful business intelligence tool currently available and Microsoft's Analysis Manager makes OLAP cubes incredibly easy to build and deploy. However, the real power of OLAP lies in its ability to help you solve real-life business problems; to release that power you need to use the language that controls the cubes and allows them to be queried. That language is MDX (Multi Dimensional eXpressions).Fast Track to MDX gives you all the necessary background to let you write useful, powerful MDX expressions and introduces the most frequently used MDX functions and constructs. No prior knowledge is assumed and examples are used throughout the book to rapidly develop your MDX skills to the point where you can solve real business problems. Mark Whitehorn, co-author of the best-selling "Inside Relational Databases", is renowned for his enthusiasm towards data handling and for the lucidity of his writing. Robert Zare is a program manager for Analysis Services at Microsoft: his inspiring talks on MDX sowed the seeds from which this book grew. Mosha Pasumansky was one of the authors of the OLEDB for OLAP specification that defined the MDX language and later he was the developer in charge of the first implementation of MDX in the Microsoft OLAP Services 7.0 product. He is currently the development lead of the Analysis Services engine team. A CD-ROM containing examples from within the book, and a time-limited version of ProClarity, is included.

Steampunk

Titre : Steampunk
Auteur : Ann VanderMeer
Éditeur : Tachyon Publications
ISBN-13 : 9781892391759
Libération : 2008

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Presents stories about mechanistic golems, infernal machines, airships, alternative histories, other planets, and how the genre has influenced movies, television, comics, and the Internet.

Aural Cultures

Titre : Aural Cultures
Auteur : Jim Drobnick
Éditeur : YYZ Books
ISBN-13 : 9780920397800
Libération : 2004

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Jim Drobnick A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de Aural Cultures Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.

Cryptography in C and C

Titre : Cryptography in C and C
Auteur : Michael Welschenbach
Éditeur : Apress
ISBN-13 : 9781430250999
Libération : 2017-01-11

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This book covers everything you need to know to write professional-level cryptographic code. This expanded, improved second edition includes about 100 pages of additional material as well as numerous improvements to the original text. The chapter about random number generation has been completely rewritten, and the latest cryptographic techniques are covered in detail. Furthermore, this book covers the recent improvements in primality testing.

Architectural Rendering with 3ds Max and V Ray

Titre : Architectural Rendering with 3ds Max and V Ray
Auteur : Markus Kuhlo
Éditeur : Taylor & Francis
ISBN-13 : 9781136129650
Libération : 2013-03-20

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Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering application for 3ds Max. The companion CD includes all the project files that you need to recreate each of the projects presented within the book.