Oracle 11G SQL
ORACLE 11G: SQL is an introduction to the fundamental SQL language used in all relational databases today. This textbook is not simply a study guide; it is written for those who have just a basic knowledge of databases and can be used in a course on this latest implementation of SQL from Oracle. Learning these concepts and techniques prepares students for the first exam in both the Oracle Database Administrator and Oracle Developer Certification Exam paths and offers a solid understanding of using Oracle 11g SQL effectively. The first part of ORACLE 11G: SQL focuses on creating database objects, including tables, constraints, indexes, sequences, synonyms, and users, and manipulating data. The second part explores data query techniques, such as row filtering, joins, single-row functions, aggregate functions, subqueries, and views. Several advanced query topics, such as ROLLUP, CUBE, and TOP-N analysis, are also introduced. To help students bridge these SQL topics to further studies, appendixes introduce SQL tuning, compare Oracle’s SQL syntax with other databases (MS SQL Server and MySQL), and explain how to embed SQL in applications (ASP.NET). An overview of the two Oracle connection interface tools, SQL Developer and SQL Plus, is also provided. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Adobe Photoshop CS5 One on One
Presents an introduction to the basic concepts, tools, techniques, and features of Adobe Photoshop CS5, covering such topics as selecting and editing images, working with layers, adjusting color, sharpening, applying masks, using Camera Raw, and printing.
Playing with Sound
In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's sonic aspects -- which include not only music but also sound effects, ambient sound, dialogue, and interface sounds -- both within and outside of the game. She investigates the ways that meaning is found, embodied, created, evoked, hacked, remixed, negotiated, and renegotiated by players in the space of interactive sound in games. Drawing on disciplines that range from film studies and philosophy to psychology and computer science, Collins develops a theory of interactive sound experience that distinguishes between interacting with sound and simply listening without interacting. Her conceptual approach combines practice theory (which focuses on productive and consumptive practices around media) and embodied cognition (which holds that our understanding of the world is shaped by our physical interaction with it). Collins investigates the multimodal experience of sound, image, and touch in games; the role of interactive sound in creating an emotional experience through immersion and identification with the game character; the ways in which sound acts as a mediator for a variety of performative activities; and embodied interactions with sound beyond the game, including machinima, chip-tunes, circuit bending, and other practices that use elements from games in sonic performances.
Simplified Structural Analysis and Design for Architects
Rima Taher A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de Simplified Structural Analysis and Design for Architects Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.
C in Depth
A guide to the key topics of C# covers lambda expressions, LINQ, generics, nullable types, iterators, and extension methods.